Kart racers are usually a sign of a company not knowing what to do with a franchise anymore so I rarely pay attention to them. With the exception of the granddaddy of them all, Mario Kart, they are usually sub-par. If they aren’t, then you usually don’t care about the franchise anymore. I never played a Crash Bandicoot after Crash Team Racing came out, I haven’t played a Bomberman since they had one (except the XBLA version which wasn’t really “new”), etc. This is not one particular franchise but SEGA as a whole, so should I be worried about the end of the company?
There may be a lot of you out there that are like “Sega Master System? Sonic the Hedgehog? Don’t you mean the Sega Genesis?” Nope, I do not. While not very popular here in the US, Sega had a system out before the Genesis called the Sega Master System that was the 8-bit competition to the NES system and Sega supported it well into the Genesis’ life-cycle so they, of course, made Sonic for the Master System as well. The reason I am reviewing the game is because many people may not realize that instead of a dumbed down port of the Genesis game, it is actually a whole new game and therefore worth a look for platform game fans.
This week’s review is not going to be a typical review because Physics Lab is not a typical “game.” Physics Lab is basically a sandbox program that allows you to create objects and play around with the physics engine. If this interests you, read on. If you just want to be able to play a game with clear objectives, a beginning and end, etc, then look elsewhere.
XBLA Review: Uno Rush
Feb 1
I know this sounds weird to post what I’m going to post instead of just posting it, but the nice guys at 2.0 Studios were nice enough to give me a free copy of their latest Xbox Live Indie Game “Phsyics Lab.” Check out their site, check out the game, and I’ll let you know my thoughts after putting more time into it. There is a lot you can do with this game and it’s pretty involved so after spending some time I realize I need to spend more to really get a grip on it
A new year with some new releases… Just not too many this week. The coming weeks will be quite busy with releases, but this week sees Dark Void, Pinball Hall of Fame: The Gottlieb Collection for Wii and the PS2 port of Silent Hill: Shattered Memories. When I have to put a couple of budget PC releases of game shows just to fill the widget you know you have a slow week. The demo for Dark Void is available to download now, but I have yet to try it.
After a departure with a puzzle game in Arkedo Series – 02 SWAP!, Pastagames returns to platforming (much like the wonderful 01 – JUMP!) in Arkedo Series –03 PIXEL! on Xbox Live Indie Games. Just like JUMP! it’s the “old school platforming” feel that makes it fun to play and a great value.
It is no secret that I like Tower Defense games. I have reviewed a few already and I’m usually pretty positive about them. I know that they aren’t for everyone and I know a lot of people are sick of them since they are oversaturated. If you are one of those people, you can probably just skip this review. I played it on my PSP and my PS3 with the new PSP Mini emulation. For those interested in just hearing about the PS3 playing you can scroll down to just above the score to read about that.
